Look at the gap
Find the way across: spikes below, glass to avoid, rocks about to drop.
Your hand knows how to draw. Your brain doesn't. Yet.
FLIPD is a calm puzzle game for your phone. Draw bridges for Pip, but the controls are mirrored, upside down or spinning. Your line turns into real physics. Will it hold?
Coming soon, free, on
Drag anywhere in the picture. The pen starts at the left ledge, but it moves the mirrored way. Fill the dashed line with ink and Pip walks across. Harder than it looks, right?
Controls
Ink
Drag to draw. Your finger goes right, the pen goes left.
This is a tiny taste. The game has 120 levels with glass walls, rocks, lifts, bubbles, blades, wind and more.
Every level is one clear idea. You can read it at a glance, and you'll still get it wrong the first time.
Find the way across: spikes below, glass to avoid, rocks about to drop.
Mirrored, upside down, turned 90°, or flipping halfway through your line. Your hand has to learn it.
Your line becomes solid and real physics takes over. Pip walks. Stars for using little ink and few tries.
No two levels share a layout, and each world brings its own gadgets.
Left is right. Thread your pen through glass tubes without touching the walls.
Up is down. Bubbles float your ink, buttons hang from the ceiling, rafts drift.
The controls turn 90°. Climb tower floors and dodge spinning blades.
Your line fades as you draw it, and stepping stones vanish. Remember, then trust your hand.
The controls flip in the middle of your stroke. Updrafts, gusts and lightning on a beat.
The final world mixes it all. Mirror panes switch the controls wherever your pen crosses them.
Easy on the eyes for long sessions: dusk skies, cream cards, no flashing lights.









One new puzzle a day, the same for everyone. Your first win is your score. Missing a day won't break your streak.
Race a faint replay of your best run, or the fastest player's, while you draw.
Smooth, steady lines fill the Flow meter. Fill it and your ink turns gold while time slows down.
The Glass Golem, the Deep Jelly and the Spin Warden. Beat them by tracing runes with twisted controls.
Earn coins as you play. Dress Pip in hats and headphones, draw in sunset or galaxy ink.
Weekly charts of how you play: spatial, memory, reaction, flexibility. A picture of your play, not an IQ test.
FLIPD trains a fun, strange skill: drawing when your controls don't behave. We don't claim it raises your IQ or fixes anything. It's a puzzle game, and we want it to feel good to play.
No pop-up ads. You can choose to watch one for a hint or double coins, and that's it.
No account, no email, no password. Your progress is saved on your phone.
Calm colours, a "Reduced effects" switch, and a friendly reminder to stretch after a long session.
Yes. The whole game is free to play. You earn coins by playing and can spend them on costumes for Pip and ink colours. Optional purchases (coin packs, and a one-time "Remove ads") will be offered too.
Android phones and iPhones. It's built to run smoothly at 60 frames per second.
No. All 120 levels play offline. You only need the internet for the Daily Mirror leaderboard, racing other players' ghosts, and ads you choose to watch.
It starts gently, then gets properly hard. Later levels need a steady hand with controls that don't behave. If you're stuck, you can watch a short ad to see a hint for 3 seconds.
Only what's needed to run the game and make it better: anonymous play statistics, crash reports, and your daily scores under a random name like "Pip-4821". No names, emails or contacts. The full details are in our privacy policy.
FLIPD is coming soon to Google Play and the App Store.